Edited README.md
This commit is contained in:
parent
06a76bc1c4
commit
411a4795dc
@ -4,14 +4,14 @@
|
||||
An unofficial server for semi-famous game Rolypolyland (Shararam). Remake by alterwain. Original by cl0zzzy (also me, but in 2018).
|
||||
|
||||
## Caution
|
||||
> Anything you will do with this software is completely your responsibility. We **do not** provide any technical support nor we don't responsible for consequences you will face due to hosting of this server (Malfunction of your computer, lawsuit, data corruption).
|
||||
> Anything you will do with this software is completely your responsibility. We **do not** provide any technical support, nor we don't responsible for consequences you will face due to hosting of this server (Malfunction of your computer, lawsuit, data corruption).
|
||||
>
|
||||
>
|
||||
> To avoid nasty aftermath, consider sharing access to instance of this server only to people you trust.
|
||||
>
|
||||
> **We also don't have any paid services.**
|
||||
>
|
||||
> We only distribute software on [Github](https://github.com/) and [Gitea](https://gitea.awain.net/alterwain/WhimsyWorld).
|
||||
> We only distribute software on [GitHub](https://github.com/) and [Gitea](https://gitea.awain.net/alterwain/WhimsyWorld).
|
||||
>
|
||||
> If you would like to have a little chat with me, here's my IRC server (TOR):
|
||||
|
||||
|
@ -34,7 +34,7 @@ public class GameServer {
|
||||
@Autowired
|
||||
private LocationService locationService;
|
||||
|
||||
private Map<Long, Player> players;
|
||||
private final Map<Long, Player> players;
|
||||
|
||||
public GameServer() {
|
||||
this.players = new HashMap<>();
|
||||
|
@ -24,11 +24,11 @@ public class ConnectedProcessor extends ConnectionProcessor {
|
||||
|
||||
private final Long startTimestamp;
|
||||
private ConnectedState state;
|
||||
private List<Byte> message;
|
||||
private final List<Byte> message;
|
||||
private Integer expectedMessageLength;
|
||||
private Integer lastStreamId;
|
||||
private byte[] previousHeader;
|
||||
private GameServer gameServer;
|
||||
private final GameServer gameServer;
|
||||
private Long playerId;
|
||||
|
||||
public ConnectedProcessor(InputStream inputStream, OutputStream outputStream, Socket sock, GameServer gameServer) {
|
||||
|
@ -32,7 +32,7 @@ public class SerializerUtils {
|
||||
}
|
||||
|
||||
public static List<Field> getPrivateFields(Class<?> theClass) {
|
||||
List<Field> privateFields = new ArrayList<Field>();
|
||||
List<Field> privateFields = new ArrayList<>();
|
||||
Field[] fields = theClass.getDeclaredFields();
|
||||
for(Field field : fields){
|
||||
if(Modifier.isPrivate(field.getModifiers())) {
|
||||
|
@ -5,19 +5,24 @@
|
||||
<style>
|
||||
body {
|
||||
display: block;
|
||||
margin: 0;
|
||||
}
|
||||
|
||||
#main {
|
||||
background-image: url('/img/game_bg.png');
|
||||
background-image: url('/file/img/game_bg.jpg');
|
||||
background-repeat: repeat-x;
|
||||
background-size: contain;
|
||||
max-width: 60vw;
|
||||
max-height: 60vh;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.ratio {
|
||||
display: grid;
|
||||
display: grid;
|
||||
max-width: 84vw;
|
||||
max-height: 84vw;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
}
|
||||
|
||||
.ratio > * {
|
||||
grid-area: 1/1;
|
||||
}
|
||||
@ -30,11 +35,12 @@
|
||||
</style>
|
||||
</head>
|
||||
<body>
|
||||
<div style="width: 100%;height: 2.5vh;background-color: #059ddc;"></div>
|
||||
<div id="main">
|
||||
<div class="ratio">
|
||||
<svg viewBox="0 0 1.65 1"></svg>
|
||||
<div>
|
||||
<embed type="application/x-shockwave-flash" src="/file/swf/base.swf" flashvars="game_server=http%3A%2F%2Flocalhost%3A8082%2F&url_path_server=http%3A%2F%2Flocalhost%3A8082%2F&portal_url=http%3A%2F%2Flocalhost%2F&manual_server_selection=1&start_step=0">
|
||||
<embed wmode="transparent" type="application/x-shockwave-flash" src="/file/swf/base.swf" flashvars="game_server=http%3A%2F%2Flocalhost%3A8082%2F&url_path_server=http%3A%2F%2Flocalhost%3A8082%2F&portal_url=http%3A%2F%2Flocalhost%2F&manual_server_selection=1&start_step=0">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
Loading…
x
Reference in New Issue
Block a user